Classic 5v5 defusal-style shooter, running entirely in your browser. Five original maps, real gun audio, animated soldiers. Play free, win $BASED — no entry fee, ever.
No matches yet. Your kills, rounds won and skins land here after your first game.
Honesty box: Based Ops is free to play — no entry fee, no deposit, no wagering. Win a match and a 500 $BASED prize is recorded to your wallet; payouts begin once the server-verified build ships (wins are scored client-side today, so we verify before paying — that's why prizes are queued, not instant). In-game skins are cosmetic and earned. No Valve assets anywhere: the maps, weapons, names, sounds and skins are original or procedural.
Every skin is generated from a seed — pattern, wear and float are unique to the skin, like the classics. Earn $BASED by playing: kills, round wins, match completion. Earned, never bought — there is nothing to purchase with real money here.
Recorded, not paid. Payouts begin with the server-verified build.
#1 by wins this week takes 100k $BASED. Resets weekly.
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Build 0.6.0
Your operator is the soldier you see when you go down and the camera pulls back off your body. It does not change your hitbox, your speed or your damage, and it will carry into multiplayer when that ships.
Build 0.6.0. This game changes most days — here is exactly what moved.
Based Ops is free to play. Win a match and you earn 500 $BASED — a real prize, no entry fee, ever. To claim prizes you need a wallet. We create one right here in your browser: you hold the key, we never touch your funds.
Non-custodial — we never hold your key.
Recorded, not paid. Every row below is a real win, dated, with its state.
Wins are currently scored in your browser, which means we cannot pay them out unverified. The server-verified build is what unlocks payouts — every prize recorded here is honoured when it ships. Nothing you do costs money, and we never show your email.
Preview mode: an instant demo wallet so you can test the full flow. Everything you win is tracked and honored to the wallet you create. Real email-secured wallets go live once the provider is switched on.
Every asset in BASED OPS is public domain (CC0 1.0). Attribution is not required for CC0, but the people who made this stuff deserve their names on it.
polyhaven.com · CC0 1.0 universal, site-wide
ambientcg.com by Lennart Demes · CC0 1.0 universal, site-wide.
Ground054, Ground048, Plaster001, Plaster007, PaintedPlaster017, Concrete012, Concrete034, Concrete045, CorrugatedSteel009, Bricks075A, Asphalt033, Wood062, Metal032.
Soldier body and animations — CC0 base mesh with Mixamo motion capture (Adobe, royalty-free grant).
Weapon models — Quaternius ultimate guns pack via poly.pizza · CC0 1.0, verified per model.
Gunshots — the free firearm sound library, real recordings via OpenGameArt · CC0.
Foley and impacts — Kenney impact sounds · CC0 1.0.
Built on three.js r160 · MIT licence. No game engine, no build step.
Press B or Back to return to the fight. Kill reward $300, plus $100 for a headshot. Round win $3,250. Loss bonus climbs $1,400 to $3,400.
Orange is a Terrorist round, blue is Counter-Terrorist. Hover a square for how it ended.